Uro, Titan of Nature’s Wrath Banned • MTG Arena Zone

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Announcement Date: September 28, 2020

Standard:

Effective Date: September 28, 2020

The record of all banned and restricted playing cards, by format, is here.


We’ve been protecting an in depth eye on the rising Zendikar Rising Standard format over its first week of availability on Magic: The Gathering Arena and Magic Online. With thousands and thousands of video games having already been performed on digital platforms, early information and outcomes from occasions this previous weekend have proven that multicolor ramp decks that includes Uro, Titan of Nature’s WrathLotus Cobra, and Omnath, Locus of Creation are an issue within the new post-rotation metagame. 

While Uro, Titan of Nature’s Wrath was a strong and contentious card within the pre-rotation Standard setting, we wished to permit the metagame to adapt to the final set of Standard adjustments and the upcoming rotation earlier than making a choice on whether or not to let it stay a component of the setting going ahead. This weekend’s occasions underscored that the Four-Color Omnath decks are dominating early play, and that even the decks constructed to attempt to beat these decks utilized the highly effective titan.

In order to weaken these post-rotation ramp methods, we’re selecting to ban Uro, Titan of Nature’s Wrath in Standard. Our purpose is to carry these decks all the way down to a degree the place they’re nonetheless interesting and aggressive, however the place pure metagame forces are sufficient to maintain them in verify. In normal, we want this method to overshooting the mark and eradicating an archetype from viability. However, we’ve actually famous this weekend’s sturdy outcomes for the Four-Color Omnath deck and can proceed to look at how that technique and the general metagame regulate within the coming weeks. 

It’s uncommon for us to make a change this early into the season, however on this case we’re focusing on a card that has proven indicators of being problematic up to now and which continued to show its dominance throughout occasions this previous weekend. Additionally, the pace at which high-level digital play assaults new codecs, significantly when digital play is the one high-level play out there, signifies that metagames advance previous the early levels far sooner than they used to. We want to make this modification now in order that gamers can proceed to get essentially the most enjoyment out of post-rotation Standard, which is one of essentially the most thrilling occasions in Magic to discover and innovate.

Finally, I’d like to emphasise that for this B&R change our focus was totally on Standard and Historic, with an eye fixed for the upcoming 2020 Season Grand Finals. Changes to different codecs, if wanted, will probably be included in future updates.



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