Welcome to Challenge the Stats! This collection is predicated on the superior EDHRECast section the place we pick ten playing cards for a commander that we expect are overplayed, underplayed, or sleepers to problem EDHREC’s knowledge. Always bear in mind, pricey reader: card selections made by you, the deckbrewer, for any cause similar to taste, finances, artwork, or enjoyable are at all times most essential and are what preserve our format distinctive and superior.
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Fun truth! It’s since been corrected, however after I first appeared up Belbe’s artwork throughout Commander Legends spoilers, the URL for her Art of MTG web page mentioned “artofmtg.com/art/belbe-eye-of-yawgmoth”, so Belbe, Eye of Yawgmoth may need been her card title at one level!
Belbe needs to ping all of her opponents to get a six-colorless-mana increase on her post-combat major part. That’s an enormous quantity of ramp, and folk are utilizing that mana to energy out some bangers. I like that we will plug in any loopy high finish we wish for Belbe. Our opponents can take benefit of this skill, too, though they’re extra prone to get two or 4 mana since their decks aren’t constructed round it. To offset this bonus, some persons are leaning into taxing opponents’ spells.
We’re going to problem the knowledge from all 530 Commander decks at the time of writing, and you’ll see how usually these playing cards are performed in parentheses (%). Here we go.
1. Staff of Nin (43%)
Let me use the Staff to focus on what seems to be a smooth spot for Belbe gamers: colorless six-mana playing cards. Just check out her mana curve (under)! While this completely is sensible as a result of they assist you to be sure that that Belbe mana all will get utilized in one place (even on flip two), I believe we could be pickier in our selections. I’d lumpin, too, however I can see a superb chunk of y’all like these Stax items.
Does it make sense to be so frightened about effectivity and never losing mana on flip two that we play a sub-optimal card? I’d slightly let a mana fizzle and play an impactful five-drop, likeor . It may sound loopy, however what a few , doubtlessly drawing three subsequent flip and having an important mana sink hanging round? is one other card that’s a enchancment over the Staff.
2. Ill-Gotten Inheritance (28%)
Our deck needs to make opponents lose life in two methods. The first is with fast creatures that we will drop on flip one which assault on flip two to ping the desk, likeand . The second are extra persistent methods to ping opponents that may stick round and repeatedly deal injury. These second-volley results ought to have some additional utility to them.
Let’s check out some choices. We need environment friendly ones, likeand , however once we get to 4 or 5 mana we actually need them to do one thing else to earn their slot in the deck. is nice as a result of if we don’t want the injury we will get some card benefit from our graveyard. and pack extra injury of their punch, and can flip a draw spell right into a wallop. These are the contenders is up towards, and it’s missing the punch and additional utility we will discover elsewhere.
3. Thrull Parasite (23%)
The play sample with Extort is awkward with Belbe’s skill. To activate our Belbe set off, we have to solid two spells on our flip one to Extort, and one other large one to make use of the mana Belbe obtained from that Extort. That’s too many hoops to leap via. Similarly, the newis being included in 41% of new Belbe decks, and has the similar concern of needing to solid an prompt or sorcery earlier than you get your Belbe mana rebate.
4. Damnable Pact (35%)
Besides it being a improbable card in practically any black deck, there are two causes we wishas half of our draw package deal for Belbe. First, we will dump a complete bunch of mana into that X to attract a ton of playing cards. Second, we’re extra probably than most decks to have sufficient mana to make use of Damnable Pact for its secret second mode: knocking a participant out of the recreation.
5. Hooded Blightfang (22%)
This is a pinger that’s going to present us additional utility by threatening planeswalkers. It might be very exhausting to dam, and besides in the case of our opponents having a token military, they’ll have some powerful choices to make once we assault with it.
6. Animists’ Awakening (14%)
The ramp package deal in a Belbe deck might be extra attention-grabbing than most. On flip one, we’d slightly be enjoying a one-drop pinger than a Sol Ring, so if you happen to’re like me and love a cause to chop, right here it’s. We’re going to be extra centered on fixing than ramp. We need a black mana on flip one to play a pinger, a inexperienced mana on flip two to solid Belbe, after which we’re actually jazzed about kicking six mana into our s and s. Another I’d add to that arsenal is . We can’t play it till we’ve one inexperienced mana obtainable, so most likely not on flip two, however on flip three we will probably solid this for not less than X=Eight and ramp a complete heck of loads.
7. Hurricane (7%)
Hurricane is a multi-functional all-star in our deck (and, to a lesser extent,and ). We can solid it for X=1 to easily get a Belbe refund, we will use it as a boardwipe for fliers, and greatest of all, we will win the recreation with it if we’ve loads of mana and the highest life complete!
8. Arguel’s Blood Fast
I used to be very stunned to not see this traditional black draw mana sink on Belbe’s EDHREC web page.ought to be up there, too. These are nice draw playing cards all by themselves, and so they’ll do loads to assist make sure that all of that Belbe mana goes to good use! They basically flip into if we’ve additional mana mendacity round.
9. Astral Cornucopia
While it’s getting outclassed in some decks lately, the flexibility onis nice and is why it warrants consideration alongside rocks like (15%) for Belbe. We can sink all the Belbe mana into it for a rock that faucets for 2, or pump kind of into it relying on the state of affairs. For that cause, it’s practically pretty much as good as and in our deck. Belbe most likely isn’t ramping on flip two, she’s most likely getting into the battlefield, that means we will embody some much less environment friendly and extra enjoyable rocks.
10. Psychosis Crawler
I discussed it at the high, however I like Psychosis Crawler on this deck. It’s assured to set off Belbe at the begin of each flip, and we’re going to wish to have sufficient gasoline on this deck to maintain dropping haymakers. While we’re gassing up our hand, why not unfold round a ton of injury at the similar time? Also, it’s a good way to make use of Belbe mana, even on a flip two play if we’re arrange completely.
Let’s go to a decklist! I had some enjoyable with the high finish. Insert any wacky costly playing cards you need!
What did you suppose of these challenges? Are there another playing cards you’ll problem? Let me know in the feedback under! As at all times, you’ll find me on twitter @jevin_mtg or shoot me an e mail @ [email protected]
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